The Potential of Theriantrophic Characters in Folk Stories for Animation

Ranang Agung Sugihartono, Sigit Purnomo Adi

Abstract


Indonesia is rich in folklore from the archipelago, every ethnic has it, but it has not been widely used for new media art, especially the character aspects contained in it. For this reason, this research was conducted with the aim of obtaining findings about the theriantrophic characters in Indonesian folklore that have the potential can be developed into animation. This research uses descriptive qualitative research with purposive sampling technique in data collection which is supported by literature study method. Data analysis used the Interactive Model with stages: data collection, data reduction, data displays, and conclusion drawing/verifying. The findings of this study show that a number of seven folk tales of the archipelago in which have theriantrophic characters. The seven folk tales have ten theriantrophic characters, namely (1) Raja Singabarong or Singalodra, (2) Buroq, (3) Nyai Roro Kidul, (4) Cindaku, (5) Arue, (6) Talokot, (7) Lembu Suro, (8) Mahesa Suro, (9) Petta Tenricaca E Gau'na, and (10) Aul. Theriantrophic figures in folklore reflect superpowers that are metaphorically depicted with certain parts of their bodies. The embodiment of the theriantrophic character has the potential to be adapted into animation because both contain elements of storytelling and superhero characterizations.

Keywords: Theriantrophic, folklore, Nusantara, animation

DOI: 10.7176/ADS/106-05

Publication date:August 31st 2023


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ISSN 2224-6061 (Paper) ISSN 2225-059X (Online)

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