Application and Development of Java Gaming Engine: A Case of Leaping Frog Game
Abstract
As it has been seen, in modern computers the processing power has grown to absolute level, it made easier to develop accurate, graphical simulation in two and three dimension. The aim of the game is to swap the frogs over using the simple set of rules. The java provides sound playback, graphics manipulation, and a game loop along with supporting classes. Java Gaming engine is the strongest tool which provides multi functionality for the development of games. Nowadays, games are not only enjoyment tools, but also used for learning and improving abilities. It is concluded that there must be a balance between realism and speed.
Keywords: Java programing, System design, Leaping frog, Graphic manipulation
To list your conference here. Please contact the administrator of this platform.
Paper submission email: JIEA@iiste.org
ISSN (Paper)2224-5782 ISSN (Online)2225-0506
Please add our address "contact@iiste.org" into your email contact list.
This journal follows ISO 9001 management standard and licensed under a Creative Commons Attribution 3.0 License.
Copyright © www.iiste.org