Toward Development Game-Based Adaptive Learning

Jamal Raiyn

Abstract


Digital educational games have been used in schools for more than twenty years. Nowadays, digital educational games are being developed to serve goal-orient purposes.  This paper introduces ways to develop students’ HOT skills based on a structured approach to digital game-based adaptive learning (DGLA). The game approach in this study used a visual learning environment aimed at developing students’ HOT skills, which involve ordering, selecting, evaluating, contrasting, and comparing.  The Learning- based visual tools were designed to motivate primary school children and engage them in computer programming. Furthermore, we distributed a questionnaire to gauge the attitudes of students toward a learning game approach with a visual environment.  The questionnaire was focused on the categories of motivation and challenges. The results show a clear gap between pre and post- test in all categories.

Keywords: HOT skills, game based learning, visual learning environment


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ISSN (Paper)2222-1735 ISSN (Online)2222-288X

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